slay the spire crippling cloud. Now she's probably second only to watcher. slay the spire crippling cloud

 
 Now she's probably second only to watcherslay the spire crippling cloud Maybe crippling cloud? But it's also a significant form of aoe damage

Upon Upgrade it causes all enemies to lose 8 Strength instead. Ironclad is probably the least complex most of the time though. silent A20 guide helps! Hey guys, im at about a 70-80 hours into the game and am really struggling with silent A20 runs. For Ironclad, I think the most consistent is a bunker build. Keep up the good work! Noxious Fumes (Silent - Power) Cost: 1 Energy. A deck like this is hard-countered by Time Eater, so it's important to draft alternative win conditions. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Good single target card, a bit worse than Crippling Cloud/Corpse Explosion but powerful in certain decks. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. The upgrade is a little weird, you need it most in first cycle, but it's not that important to draw it again. Roll andDie Die Die. Pukupokupo. Wiki link. find your weakness against each boss or elite and fix it, even if a card is sub-optimal for your deck). Channel 1 Lightning. Type: Relic. Good change!To me, it seems a little bit underwhelming for 2 energy. This will vary not just with what cards you have but also with what stage of the game you're on. Effect: This turn, your next Attack is played twice. 3 Energy | Gain 2 (3) Intangible. Information for upgraded cards is shown in parentheses. Most have exclusive and powerful effects that you can’t replace, while you have many opportunities to remove cards in a run. Dagger spray, dagger. Leg Sweep generates a good amount of block. Members Online. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Gain 4 (Upgraded: 6) block. Blade Dance: Add 3(4) Shivs. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. ) - Turn 2 in general is a big reason why card draw/deck control is so important. A great, basic way for the silent to block and deal with unfavorable cards like burn (where it can block for two or four more) or with decay, pain, or regret (where it blocks for 2+ in addition to its base value). Currently have 3 strikes and 4 defends Upgraded crippling cloud Upgraded noxious fumes Predator 2x backflips Glass knife. Slay the Spire Indie game Roguelike Gaming Role-playing video game. Poison build is good imo for less important cards and setup (still needs lots of frond load damage for act1 elite). It takes 3 cards you do not want in your deck and adds 3 cards which are usually better so it provides a large swing in deck power. If, for example, the enemy is attacking. Just very strong cards that you often want to snap-pick in Act 1 or otherwise. It costs 0 until the end of turn. % of all. attack Eviscerate 3 E Costs 1 less. You use it and take no damage, and then you win the fight. The cards of the Slay the Spire game consist of three main categories, we update the Slay the Spire tier list on a monthly basis. 2 (1) Energy | At the start of your turn, play the top card of your draw pile. Skill Potion: Add 1 of 3 random Skill cards to your hand, it costs 0 this turn. PapaPancake8 Ascension 20 • 4 yr. Paper Krane Uncommon (Silent only) Relic. • 4 yr. Exhaust. Questions? Reply. add_photo_alternate UPLOAD AN IMAGE. Exhaust. Its efficiency extends beyond poison-based builds, as AoE Weak is excellent defense and it effectively strips artifacts, taking away 2 from each enemy. Comments sorted by Best Top New Controversial Q&A Add a Comment . Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. These cards. It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. 6. Damage wise, caltrops if you're really. Save Data Cloud. Another powerful build that synergizes with Wraith Form is the “Poison” build, which utilizes cards like Noxious Fumes, Crippling Cloud, and Corpse Explosion to. Footwork is crazy good. Many Poison cards apply poison multiple times, so this works very well with stuff like. Envenom is a 2 (1) cost silent rare power that reads: whenever you deal unblocked attack damage to a foe, apply 1 poison. Not sure how good it is yet, but it's definitely way more pickable than it was. Crippling Cloud is a Skill for The Silent that applies 4 Poison to all enemies, and then applies 2. Daily Discussion/Debate #10: Dodge and Roll. Exhaust. Some legacy cards with new beta effects might not be shown correctly. The truth is Silent lacks frontloaded damage for Act 1 elites (high ascension). Reply more reply. With enough armor, you can basically use anything as a win condition. Silent can struggle a lot with act 2 and cards like noxious fumes and crippling cloud are very strong. Daily Slay the Spire Discussion (230/696): Exhume. Silent doesn't really have many game changers with Eye--Predator, Leg Sweep, Dash, Crippling Cloud are all cards you'd draft anyway and end up slightly cheaper, and it's still mostly about getting key powers in play. % of all. Cold Snap Defect Common Attack. Dash is a premium damage card. Cloak and Dagger is a real handy card to have then. Rarely wins runs for you but who says no to extra dexterity. 14. Daily Slay the Spire Discussion (408/696): Neutralize "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Channel 1 Frost. Just won a game with Silent with what I thought would be a crap deck. 4) well laid plans is very strong. Yes. Say you have 1 energy left, and the Time Eater's counter is at 10. Once Act 4 has been unlocked, you will need to collect all 3 keys during your following run. Usually happy to take at least one. To me, it seems a little bit underwhelming for 2 energy. For upfront single target damage, Dagger Throw is reasonably efficient. Glass Knife,. Jan 20, 2020 @ 9:33am Reptomancer stronger than any boss So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Exhausting a card puts it in your exhaust pile. The total possible damage that poison can deal over time can be calculated using the following formula: x*(x+1)/2, where x is the. By far one of the best (Deal damage and effect) type cards in the game. Conceptually, ironclad is the simplest character to me: play attack, do damage, kill enemy. Global Achievements. The most prominent cards in the group B are. Technically, extra energy vs time eater helps less than you'd like, but a significant part of the run was to scale with. Daily Slay the Spire Discussion (205/696): Ectoplasm. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Nightmare allowing you do duplicate a card, giving you 3 copies of a card in your hand the next turn. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Daily Slay the Spire Discussion (275/696): Fusion Hammer. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. This boss relic is really hard to evaluate. And damn if it isn't great with Snecko Skull. Yeah, Nightmare, my brain bugged out and wrote "Adrenaline" and I didn't even realize it. Five block is enough to take a solid blow. Community content is available under CC-BY-SA unless otherwise noted. 169K subscribers in the slaythespire community. Effect: You cannot draw additional cards this turn. The rest were defense (Leg Sweep, Wraith Form), draw (Acrobatics. It becomes a weaker card later in the game, but still reasonably useful at. Once upgraded the fact that it plays four cards helps with things like thousand cuts, panache and after image and it triggers kunai/shuriken by itself. Doppelganger Silent Rare Skill. Astrolabe vs. Against shivs, it's more of a mild annoyance at worst. Plorp • 5 yr. As many Caltrops as you can get, upgraded if possible (deals 36/60 points of damage per 12* attack), and save any Thorns potions you find. Get inspired by our community of talented artists. 9 damage/1 energy in one turn isn't bad. Piercing Wail, Reaper and Crippling Cloud) all perform from above average to exceptional. Feed on floor can solve the end of the game problems for you because you don't need to block much when you have 150+hp. It's fine that it's a rare, even if it's kinda bad in Act 3. The crippling cloud of Ironclad, it's extremely good at all stages of the game. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Crippling Cloud is aoe weak and it inflicts poison. Sadistic Nature + Crippling Cloud is 10-15 AoE burst damage for 2 energy without even considering the powerful debuffs. I will almost always take this card Act 1. Daily Discussion #125: Coffee Dripper. And in slay the spire peace pipe isn't a very powerful relic and getting an infinite combo is usually a pipe dream. Sometimes you get a perfect storm of synergies, and this card can be pretty good then, too. Or it could have a deadly poison and a poisoned stab, maybe with a bouncing flask thrown in there and it'll. Giant head: 2, blocks first big hit (this is for asc +18, i dont remember when he first hits on lower levels) Heart: NEVER 2 or 5. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Beam Cell and Reprogram are both great cards that dramatically improve success in Defect's runs lacking such great fortune. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…It's a good boss relic for the game where it often feels like energy relic or total garbage. Now it gives upgraded shivs but costs 2 energyTo me, it seems a little bit underwhelming for 2 energy. Just to highlight the longer term value of Envenom, 50 attacks with inflame would be +100 immediate damage. Complete the Ending with the Ironclad. huge upgrades to poison cards like crippling cloud, bouncing flask, corpse explosion, big damage upgrades to all attacks, usually more than an upgraded. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. It's an okay attack common. Obviously I pick up malaise/leg sweep if they're offered, but i almost always skip sucker punch. The upgrade is also great giving you 7 instead of 3 poison is a lot of extra damage. If you get a lucky rare like : Die Die Die, Glass Knife or Corpse explosion you're already doing pretty. Data accurate as of December 21. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). The Ectoplasm ate the (Boss Relic) part of the title. Total achievements: 46. Cloud spray is similar in design to crippling cloud, but with more poison and no weak. Enemies with Weak deal 40% less damage rather than 25%. Outmaneuver Silent Common Skill. Daily Slay the Spire Discussion (351/696): Lesson Learned. Sleeping on them is a sign of missing Defect's second great strength. All Discussions. Never bad to have. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Top 1% Rank by size. It's upgrade isn. when you're stuck at 3 energy with no other ways of generating it. Defect cards are gained from Card Reward screens during games played with the Defect. If you would like to know some more tier lists, we have covered some amazing games that you might want to check out. Footwork is an Uncommon Power for The Silent. Perhaps a better example is footwork+ over afterimages+. Its efficiency extends beyond poison-based builds, as AoE Weak is excellent defense and it effectively strips artifacts, taking away 2 from each enemy. To me, it seems a little bit underwhelming for 2 energy. Grand Finale is exceptionally strong, although circumstantial. If fighting a boss who can self purge, be defensive and delay catalyst until the boss go phase 2. Blur and Noxious Fumes let you stack armor to the. It can be inoffensive, if you have After Image, A Thousand Cuts or Envenom. ago. Alchemize just provides the most value as well as being very strong for the whole run. Unload is not a great rare card so whatever you were offered besides that might have been a better option. Definitely a late game pickup in this scenario. Effect: Apply 6 Poison. When you have a daily with Hoarder, these can be just disgusting. - 3 Escape plans and 1 Flash of Steel as cantrip blocks/attacks. It’s very likely you get 12 damage for 0 energy. Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. TLDR: You shouldnt grab it. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. At the start of each combat, apply 1 Vulnerable to ALL enemies. To ilistrate. Most common scenario for it is like a worse Prepared+, where you discard before you draw. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. - Bouncing Flask+ / Bouncing Flask & Twisted Funnel / Bouncing Flask & Snecko Skull. Virtua Fighter 5 leaves in just a month, on July 5, while Slay the Spire is available until December 6, 2021. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Get better at immediate damage and blocking first (paragraphs 1-2), then start looking for scaling (value over time, paragraphs 3-4), and utility cards are circumstantial at best (paragraph 5 and half of 6). Ball Lightning Defect Common Attack. Piercing wail is criminally good for 1 energy in this fight too, -8 strength for it's multi attack means you'll take no damage (unless it's a buffed super). Applying Weak can sometimes block for 10 or more, which is a big deal. However, the synergies are far worse than other damage common side effects - it's pretty rare to build a deck around discard, especially at high ascension. Predator, piercing wail, poisoned stab, noxious fumes, crippling cloud, footwork, dagger spray, well laid plans, dagger throw, dash, bouncing flask, quick slash, skewer, flying knee, backstab, masterful stab are all great act 1 pickups and non-rare for the silent. Wraith Form is a very strong power card in Slay the Spire. Pukupokupo. personally, a jax is basically a must take; no matter the deck, I always reason that the 3 HP I lose is worth the 2 strength (maybe that 2 strength over 3 rounds is just enough damage to kill that elite that's about to hit for 20 something). Each bounce counts as a separate application of Poison. Backflip is a handy defensive and utility card. [Crippling Cloud]], [[Leg Sweep]], [[Bouncing Flask]], [[Dash]], all the 2-energy cards you always want in Act 1. Reply. You accomplish this by completing a run with each of the 3 classes (I recommend doing this on Ascension 0). Weekly Patch 34: Malaise Expertise+ card nerf: 8 -> 7 cards in hand. Avoid the fringe use cards (half of paragraph 6) until you have a better grasp what cards and relics even exist. Anything that weakens all enemies, since weakened damage rounds down (Shockwave, Intimidate, Crippling Cloud) Anything that reduces strength (Disarm, Piercing Wail)*Crippling cloud **Caltrops Reply. It's upgrade isn't that good but any card that lets you deal damage and gain block at the same time is generally a great get. This build is slightly harder to pull off if you are. 738 Online. Because this card lessens the attack damage of each hit, it is especially useful against enemies such as Book of Stabbing that tend to hit multiple times per turn. Currently available on Windows, Mac, Linux, PS4, Nintendo. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. I rarely run Exhuast decks so I've never found a great use for this card. Choose a card. Backstab (Silent - Attack) Cost: 0 Energy. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. This strategy should lead you to victory on most runs. It has a burning blood relic and strong defense too. Very good against Byrds but Silent doesn't struggle the most there with Shivs or Poison. 14 Backflip. by Crosssmurf Daily Slay the Spire Discussion (141/696): Crippling Cloud Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. This is where card draw becomes very important. Channel 1 Frost. Draw 1 card for each unique Orb you have. Title: Crippling. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a. I won't be disappointed to pick one up in early floors since it's an ok card. Leg Sweep and Crippling Cloud also apply two weak without an upgrade. Coupled with the fact there's a lot of good turn one relics, such as Lantern. (1). All Discussions. Deal 10 damage. Want to discover art related to slaythespire? Check out amazing slaythespire artwork on DeviantArt. For full functionality of this site it is necessary to enable JavaScript. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Silent is also the second best card spammer (of course, loses to watcher), so the 2 damage per card really adds up. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. A Thousand Cuts and Envenom both synergize well with shivs, but they're expensive and slow. 2K Online. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. >play crippling cloud turn 1 >heart not weak on turn 3 >play cc turn 1 with mask >heart weak on turn 3 I crapped on ori because you wanna be blocking when it matters anyway, but when you're already doing so and you STILL reduce incoming damage by like 15~20, that's significant. 1 energy for 12 (16) damage is essentially unchallenged amongst common cards. Slay the Spire. DMondelo. You're supposed to take it if you see it in act 1 before damage is solved, pretty much always. Members Online. That being said. Corpse Explosion and Crippling Cloud can be underwhelming against The Heart due to being AOE-focused skills, but they alone can. By far one of the best (Deal damage and effect) type cards in the game. Energy Relics. Silent will always want corpse explosion. (Also if u really need to u can break the chain) Basically a ton of upside and “not actually a downside” means pocket watch is incredible in most decks. I think I only picked it 1 or 2 times ever. Plan your hand wisely when cards such as Dazed or Void are present in your hand. Yeah that's a great point. She as netrulize at start and great cards like leg sweep and crippling cloud. The high energy cost is no longer an issue, and with additional draw, it'll produce a good number of shivs whenever it's played. Necronomicon Event Relic. Slay the Spire. Effect: This turn, your next Attack is played twice. I had to set up my new phone from the cloud because my old one was demolished. Ghostly Armor is a Skill card for the Ironclad. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. Looking at the other end of things, Heel Hook works great with things like After Image, Envenom, and A Thousand Cuts, as well as relics like Shuriken, Kunai, Ornamental Fan, and Pen Nib. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. - Noxious Fumes+. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. g. As with all things in Slay the Spire, it's relative. There are three main ways a card can become Exhausted: Some cards Exhaust themselves when used (like Impervious). can't seem to get by the second boss, and i don't see how you can possibly balance healing her and upgrading cards since she has no build in heal. Wraith Form can be amazing in a Blur or Calipers run. Yesterdays Discussion: Crippling Cloud | Tomorrows Discussion: Cultist . Whenever you apply Poison, apply an additional 1 Poison. The only time you really don't want is when you can't play it late in the game, i. This trifecta absolutely wrecks everything. Bouncing Flask, Crippling Cloud, Catalyst Reply jkafka •. Daily Slay the Spire Discussion (448/696): Phantasmal Killer. See full list on slay-the-spire. Necronomicon - Event - Relic. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Call me with up to 10 [ [ name ]]. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Slay-by-Comment Season 4 Day 92: So it turns out the hardest part of playing these super detailed multi-step recommendations is remembering. For the double boss, remember that cards like Piercing Wail, Malaise, Crippling Cloud can all be very effective ways to reduce incoming damage. 5%. They do not unlock anything, but do count towards a Save File's completion percent. Crippling Cloud 2 B Apply 4 Poison and 2 Weak to ALL enemies. Storm of steel isn't a card you should pick up early unless you get some great combo relic (kunai or shuriken). It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. But you also have to be able to scale your poison and sadistic nature becomes mostly auxiliary damage in late game. I think After Image, Alchemize, and Bouncing Flask are definitely A-tier worthy, I'd probably move crippling cloud and nightmare up to A tier as well. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. attack Die Die Die 1 A- Deal 13 damage to ALL enemies. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I don't pick this card up too often, but it has its uses. Yesterdays Discussion: Evolve | Tomorrows Discussion: Exordium Thugs". Good change!Game description-----Slay the Spire is a fun rogue-like /. ago. Daily Discussion/Debate #53: Dash. Thematicly I much prefer poison, but after playing the silent so many times Shives are just much easir to use and more consisent, with greater card and relic synergy. Crippling Cloud and Bouncing Flask, I think Dash just edges them out for me as it makes the elite fights so much more consistent, particularly Nob and. Power Potion: Add 1 of 3 random Power cards to your hand, it costs 0 this turn. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. Slay the Spire. Mechalibur • Additional comment actions. EpicElf42 • 6 yr. However, keeping the enemies weak every turn isn't really a goal. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. All Discussions. Currently available on Windows, Mac, Linux, PS4. The Spire houses all number of relics from past civilizations and powerful adventurers lost to time. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Idk, I run into my limits quite often with choker even on clad. She specializes in drawing cards, spamming attacks, and fighting dirty with poison, making every one of her turns a whirlwind. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. You can still get the Perfect achievement if you lose HP from your own cards during a boss combat. I disagree on the crippling cloud/noxious fumes. Can only have a maximum of 2 Torch Heads throughout the battle. Some examples I can think of for each class are [ [Immolate]], [ [Crippling Cloud]], [ [Glacier]], [ [Wallop]]. Silent is the best class at weakening. Then you write that you should reconsider taking sozu when the spire gets harder. Daily Slay the Spire Discussion (464/696): Preserved Insect. yes and its really strong with stuff like envenom, bouncing flask, crippling cloud. Good change!Full list of all 46 Slay The Spire achievements worth 1,070 gamerscore. ago. I have to travel halfway across the state every goddamned day. Shovel. Good change!Slay the Spire. Ghostly Armor (Ironclad - Skill) Ethereal (Card exhausts at the end of your turn if not played). Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Wiki Questions?Slay the Spire. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Storm of Steel: Discard your hand, add 1 Shiv per card discarded. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Noxious fumes is usually too slow to count as real AOE, in my book. nice, i guess? kinda stingy on the Weak Compared to the old cripple it is much better. Exhaust. Crippling Cloud Concentrate Relics: Ring of snake, Regal Pillow, Gremlin Horn, Bag of Marbles, Sundial After beating the Act 1 boss, my card choices are: Doppelganger, Nightmare, and Corpse Explosion I'm struggling to decide between Nightmare and Corpse. As an Uncommon card, it appears as a reward for combat, although less often than Commons. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Crippling Cloud Silent Uncommon Skill . 6. Members Online This card is absolutely insane with piercing wail and crippling cloud. Title: Ectoplasm. WLP doesn't increase your output. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by. Source: Neow transformed a Strike into Glass Knife some 45 minutes ago. Edit: In particular, Envenom and Crippling Poison. And honestly, even 12 damage for 1 energy isn’t bad early game. But I'd agree that this is the easiest Act 1 Elite floor every character. The beauty of Slay the Spire is that I don't particularly disagree with these picks, but all of them have been my primary damage source in a winning run. I pick up crippling cloud too, because weak is strong. Most of my advice assumes that you play at Ascension 20, but you can still use it to improve your play at lower levels. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Might work better than an attack that added the effect to one target, due to the random nature of orbs. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. Silent seems to be the class that loves dex and big dex the most. I played Magic the Gathering before playing Slay the Spire, and when I saw that scry was a mechanic I fell in love. Usually happy to take at least one. This guide explains how to consistently win runs of Slay the Spire, using the Silent and a turtling, defense-first style of play. Draw 1 card. If the enemy is Poisoned, deal 7 damage again. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. I would think you play those cards vs. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Which are all decent in most situations and shine in others. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. ago. I think I only picked it 1 or 2 times ever. 2. Next Discussion: Ink Bottle.